Learning Experience Design Process (System Shift)

From long builds to a simple, repeatable rhythm

The challenge

Constant product changes and late inputs caused rework. By the time courses shipped, the problems had moved.

What we built

A design system that codifies templates, decision rules, intake criteria, and review gates. Weekly planning that runs like product sprints. Portfolio views that show backlog, in flight, and shipped.

How it works

Work runs as a team sport, not single-threaded projects. Content is modular and versioned, so updates land fast. Leaders can see tradeoffs and re-prioritize early.

Impact

Build time compressed, revisions dropped, and quality became consistent across assets.

My role

Owned the shift to a system mindset and kept speed, quality, and cost in balance.

Tools used to create the microsite:

Figma

Adobe Illustrator

Year
2024

Client
Okta