Learning Experience Design Process (System Shift)
From long builds to a simple, repeatable rhythm
The challenge
Constant product changes and late inputs caused rework. By the time courses shipped, the problems had moved.
What we built
A design system that codifies templates, decision rules, intake criteria, and review gates. Weekly planning that runs like product sprints. Portfolio views that show backlog, in flight, and shipped.
How it works
Work runs as a team sport, not single-threaded projects. Content is modular and versioned, so updates land fast. Leaders can see tradeoffs and re-prioritize early.
Impact
Build time compressed, revisions dropped, and quality became consistent across assets.
My role
Owned the shift to a system mindset and kept speed, quality, and cost in balance.
Tools used to create the microsite:
Figma
Adobe Illustrator
Year
2024
Client
Okta